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Books by Nicole Lazzaro






Beyond Game Design(1st Edition)
Nine Steps Towards Creating Better Videogames
by Chris Bateman, Noah Falstein, Richard A. Bartle, Michelle Hinn, Professor Katherine Isbister, Nicole Lazzaro
Paperback, 256 Pages, Published 2009 by Cengage Learning
International Edition
ISBN-13: 978-1-58450-671-3, ISBN: 1-58450-671-7






Manliness and Civilization
A Cultural History of Gender and Race in the United States, 1880-1917 (Women in Culture and Society)
by Yasmin B. Kafai, Carrie Heeter, Jill Denner, Jennifer Y. Sun, Henry Jenkins Phd, Brenda Laurel, Cornelia Brunner, Holin Lin, Nick Yee, Mizuko Ito, Shannon Campe, Caroline Pelletier, Tracy Fullerton, Janine Fron, Celia Pearce, Jacki Morie, Mia Consalvo, Nicole Lazzaro, Kristin Hughes, Caitlin Kelleher, Mary Flanagan, Brian Winn, Justine Cassell, Elisabeth Gee, Helen Nissenbaum, T. L. Taylor, Elisabeth Hayes, Mylinh Nyugen, Mana Pirno
Paperback, 398 Pages, Published 2011 by The Mit Press
ISBN-13: 978-0-262-51606-8, ISBN: 0-262-51606-3






Beyond Barbie and Mortal Kombat(8th Edition)
New Perspectives on Gender and Gaming (The MIT Press)
by Yasmin B. Kafai, Jill Denner, Carrie Heeter, Jennifer Y. Sun, Cornelia Brunner, Shannon Campe, Mia Consalvo, Mary Flanagan, Justine Cassell, Brenda Laurel, Holin Lin, Nick Yee, Mizuko Ito, Caroline Pelletier, Tracy Fullerton, Janine Fron, Celia Pearce, Jacki Morie, Nicole Lazzaro, Elisabeth Gee, Kristin Hughes, Caitlin Kelleher, Brian Winn, Helen Nissenbaum, Henry Jenkins Phd, T. L. Taylor, Yb Kafai
Hardcover, 398 Pages, Published 2008 by The Mit Press
ISBN-13: 978-0-262-11319-9, ISBN: 0-262-11319-8






Designing Gamified Systems
Meaningful Play in Interactive Entertainment, Marketing and Education
by Sari Gilbert
334 Pages, Published 2015 by Crc Press
ISBN-13: 978-1-317-93143-0, ISBN: 1-317-93143-2






Game Usability
Advancing the Player Experience
by Katherine Isbister , Noah Schaffer
398 Pages, Published 2008 by Crc Press
ISBN-13: 978-1-4987-5957-1, ISBN: 1-4987-5957-2






Actionable Gamification
Beyond Points, Badges, and Leaderboards
by Yu-Kai Chou
500 Pages, Published 2019 by Packt Publishing Ltd
ISBN-13: 978-1-83921-077-8, ISBN: 1-83921-077-X






World of Workcraft
Rediscovering Motivation and Engagement in the Digital Workplace
by Dale Roberts
178 Pages, Published 2016 by Routledge
ISBN-13: 978-1-134-78493-6, ISBN: 1-134-78493-7






Encyclopedia of Computer Graphics and Games
by Newton Lee
2,150 Pages, Published 2024 by Springer Nature
ISBN-13: 978-3-031-23161-2, ISBN: 3-031-23161-9






Bit by Bit
How Video Games Transformed Our World
by Andrew Ervin
304 Pages, Published 2017 by Basic Books
ISBN-13: 978-0-465-09658-9, ISBN: 0-465-09658-1






Theory of Fun for Game Design
by Raph Koster
300 Pages, Published 2013 by "O'reilly Media, Inc."
ISBN-13: 978-1-4493-6317-8, ISBN: 1-4493-6317-2

All Authors

Nicole Lazzaro

Yasmin Kafai

Kristin Hughes

Caitlin Kelleher

Celia Pearce

Jacki Morie

Mia Consalvo

Elisabeth Gee

Helen Nissenbaum

Taylor


All Bindings

Paperback

Hardcover


All Editions

1st Edition

8th Edition


All Years

2011

2009

2008




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