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Beginning Android Games Development From Beginner to Pro (Paperback) by Ted Hagos, Mario Zechner, J. F. Dimarzio, Robert Green Paperback, 250 Pages, Published 2020 by Apress, United States ISBN-13: 978-1-4842-6120-0, ISBN: 1-4842-6120-8 |
Beginning Android Games(2nd Edition) by Mario Zechner, Robert Green Paperback, 714 Pages, Published 2012 by Apress ISBN-13: 978-1-4302-4677-0, ISBN: 1-4302-4677-4 |
Beginning Android Games by Mario Zechner, Richard Taylor Paperback, 688 Pages, Published 2011 by Apress ISBN-13: 978-1-4302-3042-7, ISBN: 1-4302-3042-8 |
Beginning Android 4 Games Development(1st Edition) by Mario Zechner, Robert Green Paperback, 696 Pages, Published 2011 by Apress ISBN-13: 978-1-4302-3987-1, ISBN: 1-4302-3987-5 |
Beginning Android Games, Third Edition(3rd Edition) by Mario Zechner, Robert Green, J. F. Dimarzio, Chad Darby, Jerome Dimarzio, Justin Shapcott Paperback, 605 Pages, Published 2016 by Apress ISBN-13: 978-1-4842-0473-3, ISBN: 1-4842-0473-5 |
Beginning Android Games by Mario Zechner, J. F. Dimarzio, Robert Green 605 Pages, Published 2016 by Apress ISBN-13: 978-1-4842-0472-6, ISBN: 1-4842-0472-7 |
Beginning Android Games by Mario Zechner, Robert Green Paperback, 705 Pages, Published 2014 ISBN-13: 978-1-4302-4678-7, ISBN: 1-4302-4678-2 |
Beginning Android 4 Games Development by Robert Green, Mario Zechner 696 Pages, Published 2011 by Apress ISBN-13: 978-1-4302-3988-8, ISBN: 1-4302-3988-3 |
Disruptive Analytics(1st Edition) Charting Your Strategy for Next-Generation Business Analytics by Thomas W. Dinsmore, Oliver Vagner Paperback, 262 Pages, Published 2016 by Apress ISBN-13: 978-1-4842-1312-4, ISBN: 1-4842-1312-2 |
OpenGL ES 2 for Android(1st Edition) A Quick-Start Guide (Pragmatic Programmers) by Kevin Brothaler, Mario Zechner, Susannah Davidson Pfalzer Paperback, 346 Pages, Published 2013 by Pragmatic Bookshelf ISBN-13: 978-1-937785-34-5, ISBN: 1-937785-34-3 |
Beginning Android Games by Robert Green, Mario Zechner Published 2012 ISBN-13: 978-1-299-69175-9, ISBN: 1-299-69175-7 |
Beginning Android Games by Mario Zechner 688 Pages, Published 2011 by Apress ISBN-13: 978-1-4302-3043-4, ISBN: 1-4302-3043-6 |
Desarrollo de juegos para Android by Mario Zechner Paperback, 720 Pages, Published 1900 by Ed. Anaya Multimedia ISBN-13: 978-84-415-3035-5, ISBN: 84-415-3035-1 |
Beginning Android Games. Second Edition (Chinese Edition) by Mario Zechner, Robert Green Paperback, 554 Pages, Published 2013 by Tsinghua University Press ISBN-13: 978-7-302-32772-1, ISBN: 7-302-32772-6 |
Android4 game programming entry-classic mobile and embedded development technology(Chinese Edition) by Mario Zechner Paperback, 534 Pages, Published 2012 by Tsinghua University Press ISBN-13: 978-7-302-30105-9, ISBN: 7-302-30105-0 |
Beginning Android Games by Mario Zechner Published 2011 by Springer ISBN-13: 978-81-322-0576-0, ISBN: 81-322-0576-6 |
Andoroido geÌ"mu puroguramingu eÌ" tu zetto fureÌ"muwaÌ"ku o katsuyoÌ"shite geÌ"mu seisakusha o mezasoÌ". by Mario Zechner, Kuiì"Pu., 安生 真. Paperback, 656 Pages, Published 2011 by Toì"Kyoì" : Inpuresujapan, 2011. ISBN-13: 978-4-8443-3113-1, ISBN: 4-8443-3113-2 |
Beginning Android 4 Games Development(1st Edition) (APRESS) by Mario Zechner, Robert Green Paperback, Published 2012 by Wiley ISBN-13: 978-81-322-0575-3, ISBN: 81-322-0575-8 |
Mario Zechner
Mario Zechner Dimarzio Robert Green