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The Anti-Education Era Creating Smarter Students through Digital Learning by James Paul Gee Paperback, 256 Pages, Published 2013 by St. Martin's Griffin ISBN-13: 978-0-230-34209-5, ISBN: 0-230-34209-4 |
What Video Games Have to Teach Us About Learning and Literacy. Second Edition(2nd Edition) Revised and Updated Edition by James Paul Gee Paperback, 256 Pages, Published 2007 by St. Martin's Griffin Mobipocket_Ebook ISBN-13: 978-1-4039-8453-1, ISBN: 1-4039-8453-0 |
Teaching, Learning, Literacy in Our High-Risk High-Tech World(Illustrated) A Framework for Becoming Human by James Paul Gee Paperback, 192 Pages, Published 2017 by Teachers College Press ISBN-13: 978-0-8077-5860-1, ISBN: 0-8077-5860-4 |
Situated Language and Learning(1st Edition) A Critique of Traditional Schooling (Literacies) by James Paul Gee Paperback, 144 Pages, Published 2004 by Routledge ISBN-13: 978-0-415-31776-4, ISBN: 0-415-31776-2 |
An Introduction to Discourse Analysis(4th Edition) Theory and Method by James Paul Gee, Gee Et.Al Paperback, 248 Pages, Published 2014 by Routledge ISBN-13: 978-0-415-72556-9, ISBN: 0-415-72556-9 |
How to do Discourse Analysis(2nd Edition) A Toolkit by James Paul Gee Paperback, 216 Pages, Published 2014 by Routledge ISBN-13: 978-0-415-72558-3, ISBN: 0-415-72558-5 |
Good Video Games and Good Learning(2nd Edition) Collected Essays on Video Games, Learning and Literacy Second Edition (New Literacies and Digital Epistemologies) by James Paul Gee Paperback, 167 Pages, Published 2013 by Peter Lang Publishing Inc. ISBN-13: 978-1-4331-2393-1, ISBN: 1-4331-2393-2 |
Literacy and Education(1st Edition) (Routledge Key Ideas in Education) by James Paul Gee Paperback, 160 Pages, Published 2014 by Routledge ISBN-13: 978-1-138-82604-5, ISBN: 1-138-82604-9 |
An Introduction to Discourse Analysis(3rd Edition) Theory and Method by James Paul Gee, Thomas Badmington Paperback, 224 Pages, Published 2010 by Routledge ISBN-13: 978-0-415-58570-5, ISBN: 0-415-58570-8 |
Good Video Games and Good Learning(1st Edition) Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies) by James Paul Gee Paperback, 194 Pages, Published 2007 by Peter Lang Inc., International Academic Publishers ISBN-13: 978-0-8204-9703-7, ISBN: 0-8204-9703-7 |
Social Linguistics And Literacies(2nd Edition) Ideology in Discourse (Critical Perspectives on Literacy and Education) by James Paul Gee Paperback, 224 Pages, Published 1996 by Routledge ISBN-13: 978-0-7507-0928-6, ISBN: 0-7507-0928-6 |
Video Games and Learning Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections) (Technology, Education, Connections: Tec) by Kurt Squire, James Paul Gee, Professor Henry Jenkins, Marcia C. Linn, Susan Bruce Paperback, 312 Pages, Published 2011 by Teachers College Press ISBN-13: 978-0-8077-5198-5, ISBN: 0-8077-5198-7 |
Why Video Games are Good for Your Soul by James Paul Gee Paperback, 128 Pages, Published 2005 by Common Ground ISBN-13: 978-1-86335-574-2, ISBN: 1-86335-574-X |
How Computer Games Help Children Learn. Palgrave MacM. 2007.(1st Edition) by David Williamson Shaffer, James Paul Gee Hardcover, 256 Pages, Published 2006 by Palgrave Macmillan ISBN-13: 978-1-4039-7505-8, ISBN: 1-4039-7505-1 |
The Social Mind Language, Ideology, and Social Practice by James Paul Gee Paperback, 144 Pages, Published 2014 by Common Ground Publishing ISBN-13: 978-1-61229-368-4, ISBN: 1-61229-368-9 |
How to do Discourse Analysis A Toolkit by James Paul Gee, James P.: Macgee Paperback, 224 Pages, Published 2010 by Routledge ISBN-13: 978-0-415-57208-8, ISBN: 0-415-57208-8 |
New Digital Media and Learning as an Emerging Area and "Worked Examples" as One Way Forward (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning) by James Paul Gee Paperback, 92 Pages, Published 2009 by The Mit Press ISBN-13: 978-0-262-51369-2, ISBN: 0-262-51369-2 |
Social Linguistics and Literacies(3rd Edition) Ideology in Discourses by James Paul Gee Paperback, 256 Pages, Published 2007 by Routledge ISBN-13: 978-0-415-42776-0, ISBN: 0-415-42776-2 |
An Introduction to Discourse Analysis(2nd Edition) Theory and Method by James Paul Gee Paperback, 224 Pages, Published 2005 by Routledge ISBN-13: 978-0-415-32861-6, ISBN: 0-415-32861-6 |
What Video Games Have to Teach Us About Learning and Literacy(Updated) by James Paul Gee Paperback, 240 Pages, Published 2004 by Palgrave Macmillan ISBN-13: 978-1-4039-6538-7, ISBN: 1-4039-6538-2 |
What Video Games Have to Teach Us About Learning and Literacy(1st Edition) by James Paul Gee Hardcover, 256 Pages, Published 2003 by Palgrave Macmillan ISBN-13: 978-1-4039-6169-3, ISBN: 1-4039-6169-7 |
An Introduction to Discourse Analysis(1st Edition) Theory & Method by James Paul Gee Paperback, 192 Pages, Published 1999 by Routledge ISBN-13: 978-0-415-21186-4, ISBN: 0-415-21186-7 |
Social Linguistics and Literacies(2nd Edition) (Critical Perspectives on Literacy and Education) by James Paul Gee Paperback, 218 Pages, Published 1996 by Taylor & Franci ISBN-13: 978-0-7484-0500-8, ISBN: 0-7484-0500-3 |
Introduction to Human Language(1st Edition) Fundamental Concepts in Linguistics by James Paul Gee Paperback, 448 Pages, Published 1992 by Longman Facsimile ISBN-13: 978-0-13-484528-9, ISBN: 0-13-484528-5 |
Assessment, Equity, and Opportunity to Learn(1st Edition) (Learning in Doing: Social, Cognitive and Computational Perspectives) by Pamela A. Moss, Lauren Jones Young, Diana C. Pullin, James Paul Gee, Edward H. Haertel Paperback, 382 Pages, Published 2007 by Cambridge University Press ISBN-13: 978-0-521-70659-9, ISBN: 0-521-70659-9 |
Video Games and Learning Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections (The TEC Series)) by Kurt Squire, James Paul Gee, Professor Henry Jenkins, Marcia C. Linn Hardcover, 272 Pages, Published 2011 by Teachers College Press ISBN-13: 978-0-8077-5199-2, ISBN: 0-8077-5199-5 |
Women and Gaming The Sims and 21st Century Learning by James Paul Gee, Elisabeth R. Hayes Hardcover, 208 Pages, Published 2010 by Palgrave Macmillan ISBN-13: 978-0-230-62341-5, ISBN: 0-230-62341-7 |
Unified Discourse Analysis(1st Edition) Language, Reality, Virtual Worlds and Video Games by James Paul Gee Paperback, 144 Pages, Published 2014 by Routledge ISBN-13: 978-1-138-77452-0, ISBN: 1-138-77452-9 |
Don't Bother Me Mom--I'm Learning!(1st Edition) by Marc Prensky, James Paul Gee, Al Switzlermarc Prensky Paperback, 350 Pages, Published 2006 by Paragon House ISBN-13: 978-1-55778-858-0, ISBN: 1-55778-858-8 |
The New Work Order by James Paul Gee, Colin Lankshear, Glynda Hull Paperback, 200 Pages, Published 1996 by Westview Press ISBN-13: 978-0-8133-3261-1, ISBN: 0-8133-3261-3 |
The Routledge Handbook of Discourse Analysis(1st Edition) (Routledge Handbooks in Applied Linguistics) by James Paul Gee, Michael Handford Paperback, 712 Pages, Published 2013 by Routledge ISBN-13: 978-0-415-70978-1, ISBN: 0-415-70978-4 |
Social Linguistics and Literacies(1st Edition) Ideology in Discourses (Critical Perspectives on Literacy and Education Series) by James Paul Gee Paperback, 224 Pages, Published 1991 by The Falmer Press ISBN-13: 978-1-85000-830-9, ISBN: 1-85000-830-2 |
Reading the Visual An Introduction to Teaching Multimodal Literacy (Language & Literacy Series) (Language and Literacy Series) by Dr Frank Serafini, James Paul Gee, Celia Genishi, Donna E. Alvermann Paperback, 208 Pages, Published 2013 by Teachers College Press ISBN-13: 978-0-8077-5471-9, ISBN: 0-8077-5471-4 |
How Computer Games Help Children Learn by David Williamson Shaffer, James Paul Gee Paperback, 242 Pages, Published 2008 by Palgrave Macmillan ISBN-13: 978-0-230-60252-6, ISBN: 0-230-60252-5 |
Re-Reading Families(7th Edition) The Literate Lives of Urban Children, Four Years Later (Practitioner Inquiry) (Practitioner Inquiry (Paperback)) by Catherine Compton-Lilly, James Paul Gee, Susan L. Lytle, Marilyn Cochran-Smith Paperback, 160 Pages, Published 2007 by Teachers College Press ISBN-13: 978-0-8077-4791-9, ISBN: 0-8077-4791-2 |
SOCIAL LINGUISTICS AND LITERACIES IDEOLOGY IN DISCOURSES 5TH EDITION by James Paul Gee Paperback, Published 2018 by T&F India ISBN-13: 978-0-367-24133-9, ISBN: 0-367-24133-1 |
Unified Discourse Analysis(1st Edition) Language, Reality, Virtual Worlds and Video Games by James Paul Gee Hardcover, 144 Pages, Published 2014 by Routledge ISBN-13: 978-1-138-77451-3, ISBN: 1-138-77451-0 |
How to Do Discourse Analysis(2nd Edition) A Toolkit (Hardcover) by James Paul Gee Hardcover, 216 Pages, Published 2014 by Routledge ISBN-13: 978-0-415-72557-6, ISBN: 0-415-72557-7 |
Assessment, Equity, and Opportunity to Learn(1st Edition) (Learning in Doing: Social, Cognitive and Computational Perspectives) by Pamela A. Moss, Diana C. Pullin, James Paul Gee, Edward H. Haertel, Lauren Jones Young Hardcover, 384 Pages, Published 2008 by Cambridge University Press ISBN-13: 978-0-521-88045-9, ISBN: 0-521-88045-9 |