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Games Trainers Play (McGraw-Hill Training Series)

by Edward E. Scannell, John W. Newstrom

ISBN-10: 9780070464087
ISBN-10: 0-07-046408-1
ISBN-13: 9780070464087
ISBN-13: 978-0-07-046408-7
Paperback
1980-05-01
McGraw-Hill


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Editorials


Product Description

Get any training session off the ground fast­­or jumpstart one whenever it lags­­with the more than 400 proven activities in the bestselling Games Trainers Play series. Their names may range from ``Tombstone Planning'' to ``The `Nobel' Prize Winner,'' but these brilliant offbeat, unexpected, disarming, fully reproducible games have one serious mission: to coax even the most reluctant groups to talk, laugh, think, and work together. Page after page of fun, easy-to-plant tearout exercises help you: break the ice and get particpants acquainted; shake up outworn habits and perceptions; challenge with thought-provoking brainteasers; test learning and retention; develop communication and listening skills; bring out and involve particpant-leaders; win back lethargic, distracted, low-energy groups; encourage creative problem-solving; boost or reinforce a group's self-image; forge cohesive work teams that value group effort; facilitate transfer of training to the job.


Reviews


Great book
If you conduct training sessions, this series of books is awesome. Lots of ideas that can be implemented in numerous ways. Buy the whole series.

Superb resource book
I had this series of books before - loaned them out at work and never got them back (go figure!). Happy to have found them again here.

First things first - terminal performance objectives, audience analysis
....

This book can be very helpful if you've done your homework about the performance needs and the audience first.

IF YOU

  • Identify what specific on the job performance needs exist for the audience; and whether and how to address those needs through a training session, and


  • Identify the characteristics of the audience so you know what appeals to them in a training session,


  • THEN

    Select games from this book if they are appropriate to the terminal (on the job) performance objectives and audience analysis.

    This book won't do that for you.

    Nor tell you how.

    Nor even tell you whether.

    pvitkus@wizdom.com

    I like it!
    So many training guides merely compile the same old activities that have been circulating forever. I was glad to see some really unique activities in here (even though it first came out twenty years ago!). I also found the trainer's introduction pertinent and helpful.

    If you work in an international context, you'll be especially pleased. Many of the other game compilations have activities that are language (puns, play on words) or culture (trivia) based. This volume seems relatively free of such nonsense.

    It's not the sexiest book you'll pick up. The format and design are simple, even stark. Nevertheless, for sheer fun for your buck, you'll have a hard time beating it.


    Games Trainers Play
    I was really looking forward to getting this book and was so disappointed when I got it. I don't see how anyone could rate it at 5 stars. It was dry and boring. There are better books out there than this one. I even met Ed Scannell last year in Austin. I'm just gled that he is not as boring as the book.


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