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Textbooks >Computer Science & Information Systems >Object-Oriented Software Design >

    Books 241-250 of 723| Previous| Next


    Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
    by Greg Snook
    Paperback, 374 Pages, Published 2003, 1 Edition

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    Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML (Addison-Wesley Object Technology Series)
    by Jim Arlow, Ila Neustadt
    Paperback, 528 Pages, Published 2004

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    Programming Python, Second Edition with CD
    by Mark Lutz
    Paperback, 1292 Pages, Published 2001, 2 Edition

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    Architecting Enterprise Solutions: Patterns for High-Capability Internet-based Systems
    by Paul Dyson, Andrew Longshaw
    Hardcover, 380 Pages, Published 2004, 1 Edition

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    Microsoft ADO.NET (Core Reference) (PRO-Developer)
    by David Sceppa
    Paperback, 704 Pages, Published 2002

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    Agile Software Development (Agile Software Development Series)
    by Alistair Cockburn
    Paperback, 304 Pages, Published 2001

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    Object-Oriented Programming (Yourdon Press Series)
    by Peter Coad, Jill Nicola
    Paperback, 582 Pages, Published 1993, Har/Dsk Edition

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    Java for COBOL Programmers (2nd Edition) (Programming Series)
    by John C Byrne, Jim Cross
    Paperback, 374 Pages, Published 2002, 2 Edition

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    C++: Effective Object-Oriented Software Construction: Concepts, Practices, Industrial Strategies and Practices (2nd Edition)
    by Kayshav Dattatri
    Paperback, 755 Pages, Published 1999, 2 Edition

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    Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems (Addison-Wesley Object Technology Series)
    by Bruce Powel Douglass
    Paperback, 528 Pages, Published 2002

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    Books 241-250 of 723| Previous| Next

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