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Macromedia Flash MX 2004 Game Programming(1st Edition) (Premier Press Game Development) by Craig S. Murray, Justin Everett-Church Paperback, 784 Pages, Published 2003 by Muska & Lipman/Premier-Trade ISBN-13: 978-1-59200-036-4, ISBN: 1-59200-036-3 |
Flash Games Studio(1st Edition) by Kevin Sutherland, Sham Bhangal, Justin Everett-Church, Thomas Poeser, David Doull, Igor Choromanski, Glen Rhodes, Sham Bhangai Paperback, 800 Pages, Published 2001 by Friendsofed ISBN-13: 978-1-903450-67-3, ISBN: 1-903450-67-5 |
Flash 5 ActionScript Studio(1st Edition) by Richard Chu, Johnobbe Davey, Michael Bedar, Justin Everett-Church, Sham Bhangal, Jamie Macdonald, Adam Wolff, David Volk Beard, José Rodriguez, Josie R. Rodriguez, Sham Banghal, Jamie Mcdonald, Michael Bedder, Eng Wei Chua, Richard Mapes, Andrew Montalenti, Josã Rodriguez Paperback, 700 Pages, Published 2001 by Friendsofed ISBN-13: 978-1-903450-35-2, ISBN: 1-903450-35-7 |
Flash 5 Dynamic Content Studio (with CD ROM) by Philippe Archontakis, David Beard, Jorge Diogo, Eng Wei Chua, Branden Hall, Paul Doyle, Justin Everett-Church, Dan Humphrey, Patricia Lee, Randy Kato, Steve Leone, Bryan Mahoney, Phil Piper, Nik Khilnani, Andrew Montalenti, Carlos Ponce, Steve Webster, Roger Prideaux, Shawn Ryder, Brandon Ellis, Nicolas S. Roy, Ben Wong, Eddie Carroll, Richee Jesky, Brendon Ellis, Andrew Morganth, Brandon Hall, Nik Kilnani Paperback, 1,000 Pages, Published 2001 by Friendsofed ISBN-13: 978-1-903450-06-2, ISBN: 1-903450-06-3 |
Macromedia Flash MX 2004 Game Programming by Justin Everett-Church, Craig Murray Hardcover, Published 2003 by Premier Press ISBN-13: 978-1-59200-380-8, ISBN: 1-59200-380-X |
Flash MX 2004 Game Programming by Craig S. 默里murray, Justin 丘奇everett-Church Paperback, 628 Pages, Published 1991 by Chongqing University Press ISBN-13: 978-7-5624-3364-4, ISBN: 7-5624-3364-X |
Justin Everett-Church