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 |  |  | Interactive Computer Animation (1st Edition) by Nadia Magnenat-Thalmann (Editor), Daniel Thalmann (Editor), Nadia Magnenat Thalmann (Editor) Hardcover, 296 Pages, Published 1996 by Prentice Hall PTR, 1st Edition
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 |  |  | Communicating With Virtual Worlds (Cgs Cg International) by Nadia Magnenat Thalmann, Daniel Thalmann (Editor) Hardcover, 622 Pages, Published 1993 by Springer
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 |  |  | New Trends in Animation and Visualization (Wiley Professional Computing) by Nadia Maganenat Thalmann, Daniel Thalmann Hardcover, 270 Pages, Published 1991 by John Wiley & Sons Inc
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 |  |  | Models and Techniques in Computer Animation (Cgs Computer Animation Series) by Nadia Magnenat Thalmann, Daniel Thalmann (Editor) Hardcover, 301 Pages, Published 1993 by Springer
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 |  |  | Synthetic Actors in Computer-Generated 3d Films (Computer Science Workbench) by Nadia Magnenat Thalmann, Daniel Thalmann Hardcover, 144 Pages, Published 1991 by Springer
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 |  |  | Computer-Generated Images: The State of the Art (Proceedings of Graphics Interface 85) by Nadia Magnenat Thalmann, Daniel Thalmann Hardcover, 497 Pages, Published 1985 by Springer
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 |  |  | Creating and Animating the Virtual World (Cgs Computer Animation Series) by Nadia Magnenat Thalmann, Daniel Thalmann (Editor) Hardcover, 290 Pages, Published 1992 by Springer
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 |  |  | State-Of-The-Art in Computer Animation: Proceedings of Computer Animation '89 by Computer Animation (Conference), Nadia Magnenat-Thalmann, Daniel Thalmann Hardcover, 224 Pages, Published 1989 by Springer
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 |  |  | Stepping into Virtual Reality (1st Edition) by Mario A. Gutiérrez A., Frédéric Vexo, Daniel Thalmann Paperback, 214 Pages, Published 2008 by Springer, 1st Edition
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 |  |  | Biomechanical Models for Soft Tissue Simulation (ESPRIT Basic Research Series) (1st Edition) by Walter Maurel, Yin Wu, Nadia Magnenat Thalmann, Daniel Thalmann Hardcover, 173 Pages, Published 2003 by Springer, 1st Edition
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